Ports, Networking, Domain Whitelisting
Configure ports and whitelisting so Frame works on your network
It is embedded below, but here is a link to our document on ports/whitelisting/networking just in case you are on a network with security restrictions.
FRAME WHITELIST / PORT INFO
In general, no ports will need to be opened in order to use the public website framevr.io If your network is particularly restrictive with outbound connections, it may be necessary to allow one or all of the entries in the Outbound Connections table. Please note the difference between outbound port traffic, inbound port traffic, inbound connections, and outbound connections before continuing. It is likely that the information below is not necessary unless your network settings are very restrictive. Please specify to your network administrator that these ports are for outbound connections, and the frame client application does not "listen" for connections, which means it does not require an inbound port.
| Reason | Port | Transport | Domain | Protocol |
|---|---|---|---|---|
| Webapp | 443 | HTTP/S | framevr.io | TCP |
| Service signaling | 443 | HTTP/WSS | *.livekit.cloud | TCP |
| Authentication - Immer | 443 | HTTP/S | i.framevr.io | TCP |
| Frame Stun/Turn server | 443 | Stun/turn | *.turn.livekit.cloud | TCP |
| Frame media servers | 50000-60000 | WebRTC/DTLS | All IP Address | UDP |
Optional Firewall Rules for Restrictive Networks
| Reason | Port | Transport | Domain | Protocol |
|---|---|---|---|---|
| Network pathfinding | 3478 | TURN (WebRTC) | *.host.turn.livekit.cloud | UDP |
Outbound 3rd Party Connections
| Reason | Port | Transport | Domain | Protocol |
|---|---|---|---|---|
| Assets uploaded by users | 443 | HTTP/S | cloudinary.com | TCP |
| Authentication and Database | 443 | HTTP/S | firebase.com | TCP |
| 3D Model Asset Library | 443 | HTTP/S | sketchfab.com | TCP |
| 3D World Map | 443 | HTTP/S | mapbox.com | TCP |
| Accessibility - Language translation | 443 | HTTP/S | translate.google.com | TCP |
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